![]() Once you’ve beaten the Cantor, he’ll drop a Fruit of Life. Our preferred tactic is to have Mae and Boey use long-range Thunder attacks from outside his attack range, while at the same time letting Illusory soldiers chip away at his health little by little. However you handle the battle, it’s best not to let any of your units (aside from the Illusory Soldiers you summon with Invoke) get too close to the Cantor: his Miasmi spell does 15 damage, which can be devastating. Once you’ve cleared out some space around him, use Genny’s Invoke ability to summon Illusory Soldiers not only are they effective against the Revenant rabble, but they’ll keep the Cantor from summoning a full supply of Revenants by occupying the spaces he’d otherwise be summoning his army into. He’s fairly susceptible to Fire and Thunder damage if your Mages' levels are 4 and up, but nothing else will do much damage to him, so you’ll have to chip away at him as quickly as possible since he’ll continue restoring his health after every turn. By the time you’ve reached the Cantor, several Revenants have likely fallen against you already just by attacking you during their turn, but continue to focus your attacks on the Cantor. ![]() Keep Leon on your own ship: his arrows can reach any Revenants that position themselves on the south edge of the enemy ship. In the Depths, an Unexpected Reunion The Grave of. Players need to complete The Heavenly Stone's Debris in The Chasm Delvers World Quest series to prevent being faced with any roadblocks, as the first quest in this act requires access to the Nameless Ruins. It involves the Traveler and Dainsleif in The Chasm. Move your units onto the enemy ship, hitting the Revenants with long-range magic as you go and pushing as close to the Cantor as you can. Requiem of the Echoing Depths is the fourth act in Chapter II of the Archon Quests. End your turn, and the Cantor will summon four Revenant-class Terrors to aid him in battle. But here’s the good news: if Genny’s reached level 4 yet, you’ve got the Invoke ability, and can someone ghastly warriors of your own! To start, move your units to the gangplank connecting the two ships. Here’s the bad news: he can summon Terrors to fight for him, which will make this battle drag on considerably longer than it might've otherwise. Items: Fruit of Life At first it appears you’ve only got one enemy to deal with on this map - a creepy, purple-glowy-eyes, crown-wearing old man called a Cantor - but his Incarnation ability should offer a hint that all is not as it seems.Anyway thats all i got so thanks for reading as always. You do have the effect CRASH for that tho so its not all bad. Now it's versatile but its damage output is trash and the opponent might not even touch the writing to begin with. ![]() Now for battle chats.Įchoes Act 2 is very fun to use since creativity is key to battling with it. These effects seem incapable of harming the user although the effects themselves aren't really that powerful to begin with. For example touching WHOOSH cause a gust of wind and touching BOOM causes and explosion. ![]() What it can do: Echoes Act 2 can write sound effects on surfaces and when the are touched the otomatopia becomes reality. ![]() Speed - D (IT LOOKED LIKE IT WAS TELEPORTING) Today we have probably my favorite out of the Echoes and that is Echoes Act 2. I am back with the series where i take a look at every stand in the franchise and determine if they are good in a battle chat rp or not. ![]()
0 Comments
Leave a Reply. |